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Maya Rkell
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Posted - 2006.04.22 17:48:00 -
[1]
Originally by: Gronsak been said time and time again, been many posts about it, the mighty warp core stabiliser!
I disagree. There is a considerable opportunity cost for any ship mounting it. Compare that to a BS module with NO opportunity cost for a short range setup - the heavy nos.
Given that, you're plain barking up the wrong tree.
You're just after the same old tired "no PvP with WCS on", and the drawbacks have been elicudated many times. Less people in 0.0, less players willing to fight...
The PROBLEM with WCS is you can use them on long range setups. 10% penalty to range (and missile explosion velocity) per WCS mounted would fix THAT nicely.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Maya Rkell
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Posted - 2006.04.22 17:49:00 -
[2]
Originally by: Malthros Zenobia
Originally by: Meeko Gloom it's the missile, there is now way to counter it 
O rly, defender missiles, like they work
Smartbombs pwn missiles pretty well...
If you're lucky enough to fit someone who fires their missiles in giant blobs, you can wipe out their full DPS with well timed bombings.
Yes, in a completely lag free environment. (riiight) And if they don't slightly stagger their missile fire. (player skill)
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Maya Rkell
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Posted - 2006.04.22 19:51:00 -
[3]
Saying that WCS in their present form is utterly dofferet from giving all ships +8 WCS strenght. In fact, it's an outright troll because you HAVE no good counter and he's right.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Maya Rkell
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Posted - 2006.04.22 21:30:00 -
[4]
Originally by: Gronsak closed
Aw, nothing like admiting you were wrong :)
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Maya Rkell
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Posted - 2006.04.22 21:41:00 -
[5]
Edited by: Maya Rkell on 22/04/2006 21:41:48 Aw, nothing like being petty when proven wrong :)
And WCS is an awfully funny way of spelling Nos...
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Maya Rkell
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Posted - 2006.04.23 00:55:00 -
[6]
Originally by: slip66 Move them to high slots and you will see allot of changes when it comes to wcs and pvp.
Yep, less people willing to PvP, and a LOT less people willing to move haulers in unsecure space.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Maya Rkell
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Posted - 2006.04.23 01:53:00 -
[7]
Edited by: Maya Rkell on 23/04/2006 01:54:10
I don't neccessatily agree, but if that's true it further reduces the number of less dedicated people who will enter 0.0. So it's even MORE counterproductive.
Why would they stop? Because they're losing ISK.
And yes, midslot ones are just another generic "remove WCS from combat ships" idea with all of the drawbacks.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Maya Rkell
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Posted - 2006.04.23 23:50:00 -
[8]
Originally by: Arthur Guinness What is more detrimental to pvp, is it..
a) Warp core stabilizer b) Blob
c) Warp blob stabliser. In the period when you used to bump ships flying when you tried to take a bunch of big ships in close formation, you had multiple smaller roving gangs instead. Not suggesting that fix be undone, but it's worth thinking about.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
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